<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no">
    <meta name="description" content="Adjust lighting on the globe as seen from space.">
    <meta name="cesium-sandcastle-labels" content="Showcases">
    <title>Cesium Demo</title>
    <script type="text/javascript" src="../Sandcastle-header.js"></script>
    <script type="text/javascript" src="../../../Build/CesiumUnminified/Cesium.js" nomodule></script>
    <script type="module" src="../load-cesium-es6.js"></script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
    @import url(../templates/bucket.css);
    #toolbar {
        background: rgba(42, 42, 42, 0.8);
        padding: 4px;
        border-radius: 4px;
    }
    #toolbar input {
        vertical-align: middle;
        padding-top: 2px;
        padding-bottom: 2px;
    }
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar">
<table><tbody>
<tr>
    <td>Lighting Fade Out Distance</td>
    <td>
        <input type="range" min="1e6" max="1e8" step="1e6" data-bind="value: lightingFadeOutDistance, valueUpdate: 'input'">
        <input type="text" size="10" data-bind="value: lightingFadeOutDistance">
    </td>
</tr>
<tr>
    <td>Lighting Fade In Distance</td>
    <td>
        <input type="range" min="1e6" max="1e8" step="1e6" data-bind="value: lightingFadeInDistance, valueUpdate: 'input'">
        <input type="text" size="10" data-bind="value: lightingFadeInDistance">
    </td>
</tr>
<tr>
    <td>Night Fade Out Distance</td>
    <td>
        <input type="range" min="1e6" max="1e8" step="1e6" data-bind="value: nightFadeOutDistance, valueUpdate: 'input'">
        <input type="text" size="10" data-bind="value: nightFadeOutDistance">
    </td>
</tr>
<tr>
    <td>Night Fade In Distance</td>
    <td>
        <input type="range" min="1e6" max="1e8" step="1e6" data-bind="value: nightFadeInDistance, valueUpdate: 'input'">
        <input type="text" size="10" data-bind="value: nightFadeInDistance">
    </td>
</tr>
</tbody></table>
</div>
<script id="cesium_sandcastle_script">
function startup(Cesium) {
    'use strict';
//Sandcastle_Begin
var viewer = new Cesium.Viewer('cesiumContainer', {
    sceneModePicker:false
});
var scene = viewer.scene;
var globe = scene.globe;

var defaultLightFadeOut = globe.lightingFadeOutDistance;
var defaultLightFadeIn = globe.lightingFadeInDistance;
var defaultNightFadeOut = globe.nightFadeOutDistance;
var defaultNightFadeIn = globe.nightFadeInDistance;

// The viewModel tracks the state of our mini application.
var viewModel = {
    lightingFadeOutDistance : defaultLightFadeOut,
    lightingFadeInDistance : defaultLightFadeIn,
    nightFadeOutDistance : defaultNightFadeOut,
    nightFadeInDistance : defaultNightFadeIn
};
// Convert the viewModel members into knockout observables.
Cesium.knockout.track(viewModel);

// Bind the viewModel to the DOM elements of the UI that call for it.
var toolbar = document.getElementById('toolbar');
Cesium.knockout.applyBindings(viewModel, toolbar);

function subscribeParameter(name) {
    Cesium.knockout.getObservable(viewModel, name).subscribe(
        function(newValue) {
            globe[name] = newValue;
        }
    );
}

subscribeParameter('lightingFadeOutDistance');
subscribeParameter('lightingFadeInDistance');
subscribeParameter('nightFadeOutDistance');
subscribeParameter('nightFadeInDistance');

Sandcastle.addToggleButton('Ground atmosphere', globe.showGroundAtmosphere, function(checked) {
    globe.showGroundAtmosphere = checked;
});

Sandcastle.addToggleButton('Lighting', globe.enableLighting, function(checked) {
    globe.enableLighting = checked;
});

Sandcastle.addToolbarMenu([{
    text : 'Cesium World Terrain - no effects',
    onselect : function() {
        viewer.terrainProvider = Cesium.createWorldTerrain();
    }
}, {
    text : 'Cesium World Terrain w/ Vertex Normals',
    onselect : function() {
        viewer.terrainProvider = Cesium.createWorldTerrain({
            requestVertexNormals : true
        });
    }
}, {
    text : 'Cesium World Terrain w/ Water',
    onselect : function() {
        viewer.terrainProvider = Cesium.createWorldTerrain({
            requestWaterMask : true
        });
    }
}, {
    text : 'Cesium World Terrain w/ Vertex Normals and Water',
    onselect : function() {
        viewer.terrainProvider = Cesium.createWorldTerrain({
            requestVertexNormals : true,
            requestWaterMask : true
        });
    }
}, {
    text : 'EllipsoidTerrainProvider',
    onselect : function() {
        viewer.terrainProvider = new Cesium.EllipsoidTerrainProvider();
    }
}]);

Sandcastle.addToolbarButton('Reset Fade Distances', function() {
    globe.lightingFadeOutDistance = defaultLightFadeOut;
    globe.lightingFadeInDistance = defaultLightFadeIn;
    globe.nightFadeOutDistance = defaultNightFadeOut;
    globe.nightFadeInDistance = defaultNightFadeIn;

    viewModel.lightingFadeOutDistance = defaultLightFadeOut;
    viewModel.lightingFadeInDistance = defaultLightFadeIn;
    viewModel.nightFadeOutDistance = defaultNightFadeOut;
    viewModel.nightFadeInDistance = defaultNightFadeIn;
});

//Sandcastle_End
    Sandcastle.finishedLoading();
}
if (typeof Cesium !== 'undefined') {
    window.startupCalled = true;
    startup(Cesium);
}
</script>
</body>
</html>
